Interactive-Fiction: n hyphened; abbr -- IF 1 : fiction a reader/player can interact with 2 a : computer game b : slang : adventure game c : archaic : all-text adventure game -- present-day IF may contain graphics and/or sound 3 : computerized short story or novel 4 : a computer game or narrative in which the player plays the protagonist and seems able to affect the plot's development and/or outcome 5 : may have puzzles (i.e. find the key/code/magic spell to unlock a door), or be puzzleless 6 : warning: highly addictive |
Everything You Wanted to Know About IF But Were Afraid to Ask (by David Welbourn, Gregoire Schneller, and Carl Muckenhoupt with editing by the IF community) | An Infocom & Post-Infocom Historical Fable (with The Real Story, some real Iffy History as well) | The Meta-Puzzle of Interactive-Fiction |
IF "games" I have written. | Inform 6 Programming Tips and Links | My Inform 6 Tutorial |
Glk/Glulx Tutorial with the "Infglk Wrapper Reference" (summarizes all the infglk functions) | An easy Glulx Inform 6 Add-on Glk Library, Unglk Lib, with "Brief Glk" documentation and "Just a Dream" and "Vistas" demos | Roger Firth's Instant IF Index |
I am hostess for this almost-annual contest. | I helped coordinate volunteers who reviewed non-Annual-Comp games. This site is defunct but is now archived here. | Stephen Granade's archive of IFRC reviews at Brass Lantern |