The same perception at different times...
Re: Painting IF (or how do YOU create IF)
Author: Carl Klutzke
Philip Bartol wrote:
Often times when they show you how to paint, you start with a rough
sketch on a canvas, darken in some of the lines. Then you start applying
the paint, blending and adding details untill the whole is done....
Art is art. I've considered the parallels between painting/drawing
and writing before. Probably any work of art must be created the way
I also find that good writing (and IF by extension) has parallels with
music. I don't know much about writing music, but I know it has
themes and different lines. It creates tension and releases it. It
has a beginning and a middle and an end. Both are artforms that are
experienced serially, which probably has a lot to do with the parallels.
I'm also willing to bet that IF has more in common with sculpture
(another art I don't know much about) than traditional fiction does.
Not only is IF serial, it's deep. In good IF you move around, change
Re: Why so little Puzzleless IF?
Author: firstname.lastname@example.org (Doeadeer3)
...Just as static fiction is one-dimension, IF is usually two-dimensional
(even in a story-puzzleless kind of IF...). I suppose that is a major
difference that I see between IF and static fiction that seems to get
overlooked a lot.
Usually more important in some kind of modeling IF (simulation,
whatever) -- I don't think one-dimensional fiction authors have to think
this way at all...
For me it is like the difference between creating a painting and a sculpture.
One is one-dimensional, meant to be viewed straight on, one is
two-dimensional, meant to be walked around and even touched. Both
require skills, but they are DIFFERENT skills.
That was my point about IF, it is two-dimensional. Characters are meant
to be "walked around" viewed from more than a straight-on flat-on-the-page
perspective -- maybe talked to, interacted with in some way, hit, kissed,
queried, whatever. Scenery is meant to be looked at more than straight-on.
The real world may be modeled or simulated in some way...
This is what I think is DISTINCTLY interesting about IF, that makes it QUITE
different from static fiction. It's why I tend to object when people mention
writing IF as being the same as writing fiction (or very similar). They
(Note: One can substitute two for one and three for two-dimensional).
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